What a CS2 skin price depends on

Two skins with the same name can differ in price by several times. The reason is a handful of factors. Knowing them helps you value a skin correctly.

Updated: 13.10.2026

1. Rarity and type

Skins are divided by rarity: Consumer, Industrial, Mil-Spec, Restricted, Classified, Covert. Knives and gloves form a separate, most expensive category. Rarity usually sets the general price level.

2. Wear

Every skin is in one of five conditions:

ConditionFloat range
Factory New0.00 – 0.07
Minimal Wear0.07 – 0.15
Field-Tested0.15 – 0.38
Well-Worn0.38 – 0.45
Battle-Scarred0.45 – 1.00

Float is the exact wear number. Even within Factory New, skins with a float of 0.001 and 0.069 can differ in price: the lower the float, the more expensive it usually is.

3. Pattern and phase

On some skins the artwork depends on the pattern number (for example Case Hardened and Fade). Certain patterns are especially valuable to collectors. On skins like Doppler the phase (colour variant) sets the price.

4. Stickers and name tag

Stickers applied to a skin, especially rare tournament stickers, can raise the price. But they do not always add value: much depends on the rarity of the sticker and its position.

5. StatTrak and Souvenir

StatTrak skins count kills and their price differs from the regular version. Souvenir skins come from tournament packages and are priced separately. Always check the name for StatTrak™ or Souvenir.

6. Demand, supply and updates

A skin's price follows the market. When a collection is removed from drops, supply shrinks. New collections and game updates affect the price of some skins. That is why prices change over time.

A quick check before selling

On GGDROPUZ prices are shown in UZS and, when selling, the total is visible before you place the order: how to sell a CS2 skin.